Warhammer Age of Sigmar: Tempest of SoulsAbout this item WARHAMMER AGE OF SIGMAR: A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt STORMCAST ETERNALS: The
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About this item
WARHAMMER AGE OF SIGMAR: A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt
STORMCAST ETERNALS: The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble. This includes a Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll, and more
NIGHTHAUNT: Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy-to-Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble. This includes a Lord-Executioner which is a horrifying ghost whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating great axe and more
GAMING CONTENT: Tempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes an overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models; a walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner